The atari game qix




















By using this website, you agree with the storing of cookies in your computer unless you disable them in your Internet browser settings. All games Advanced Search. Qix - Nintendo NES system. Connecting a remote emulator.

English Czech. NES gamepad:. Gamepad control:. Player Emulator selection:. Other platforms:. Game info:. Game title:. Author released :. Community Events Reviews. Signed in as: filler godaddy. About the Game Avoid the unpredictable Qix as you move your marker around the arena to claim your stake! Features 1 or 2 player, plus exclusive 2 player co-op modes! Draw elaborate mazes to keep the sparks occupied and trap the Qix! The Fuse Win, lose or draw Win, lose or draw. Level bonus Win, lose or draw Super Sparks.

Super Sparks Now here's the kicker Read more. Your Browser does Not support this video. In Game. Title Screen. Box Back. Advert Arcade Version. The player controls a marker that can move around the edges of the rectangle. Holding down one of the draw buttons allows the marker to move into unclaimed territory and draw lines "Stix" in an attempt to create a closed shape.

If completed, the captured area defined as the side opposite of where the Qix is becomes filled in with a solid color and points are awarded. The player's marker can move at two different speeds; areas drawn exclusively at the slower speed orange-red on the screenshot shown are worth double points. It cannot cross or backtrack along any Stix in progress. A life is lost if the Qix touches any uncompleted Stix or if the marker is touched by any of the Sparx — enemies that traverse all playfield edges except uncompleted Stix.

In addition, if the marker stops while drawing, a fuse will appear and burn along the uncompleted Stix toward the marker; if it reaches the marker, the player loses one life.

The fuse disappears once the player moves the marker again. The player has no defenses against the enemies and must out-maneuver them in order to survive.

A meter at the top of the screen counts down to the release of additional Sparx, and the mutation of all Sparx into Super Sparx which can chase the marker along uncompleted Stix.

After the player completes two levels, the difficulty increases by the inclusion of multiple Qixes, additional Sparx, speed increases, and the eventual appearance of only Super Sparx. In levels with multiple Qixes, the player can also complete the level by splitting the playfield into two regions, each containing at least one Qix.



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